


Original game design · 2026
Road to Ventoria

A futures-back storytelling game. Draw a card, follow an unexpected connection, imagine what comes next, then return to a decision you can make today.

A clear overview of the Ló&co. offerings, including packages, scope, and pricing. Designed to help you decide calmly and deliberately. No funnels. No pressure.
I design serious games for founders, creative leaders and teams who have decisions to make. We use play, strategic thinking and movement to challenge assumptions, explore possibilities and decide what comes next.










Live events, experiments, and the occasional unexpected turn.
FREE EVENT · unesco's WORLD FUTURES DAY · 2 DECEMBER 2026
Madrid, un miércoles de 203x.avif)
An evening of speculative design and collective imagination at Elisava Madrid. Through fictional contracts on housing and work, we’ll explore how today’s decisions might shape the city’s futures.



Original game design · 2026

A futures-back storytelling game. Draw a card, follow an unexpected connection, imagine what comes next, then return to a decision you can make today.




speaker · the future of design Summit · 2026
What do Alfonso X, a woman feeding pigeons and your next decision have in common? In this webinar for the Designer Boss Summit I connected the history of play and everyday observation to explore uncertainty as material to work with.

MAGAZINE · PERMANENT COLLECTION, MUSEU DEL DISSENY · 1995
A publication that defined an era, edited by Alberto García-Alix, designed by yours truly. Here's the story behind the credits.
Cuestión de Créditos · An article about a case of mistaken authorship.
publishes 11 & 22 of each month. For people who think sideways for a living

Pilates and Business posture · This person has mild scoliosis. It's barely noticeable, but their body is already compensating. Your business maybe doing the same.

The Ló&co. Way™ brings strategic thinking, structured play and movement into the decisions people and organisations face.
When in session we begin with a Pause before acting, stop long enough to question your assumptions and breathe. Slow breathing regulates the nervous system, and a regulated body makes better decisions. Then through unexpected questions, strategic games and a few well-chosen constraints help you connect odd dots, widen your options and choose with more clarity. Then Go: put what you found to work in the real world, where uncertainty is constant and instructions are rarely included. The method asks for curiosity, participation and a willingness to change your mind.
If you are looking for shortcuts or instant results, this methodology may not be for you. Or maybe is exactly what you need.
Six zones. One question each.


Orange Zone · Free print and play
The challenge was to write a story in six words. Legend has it that Hemingway answered: “For sale: baby shoes, never worn.”
Now I dare you to write a story about your brand in six words. It needs a beginning and an end; a slogan, vision or mission statement won’t do.
Get the free game
I spent 30 years helping ideas turn into realities.
Somewhere along the way, I became a Pilates teacher, started thinking about possible futures and developed a habit of connecting things that seemingly have nothing to do with each other. It turns out that creative direction, business strategy, Pilates and futures thinking have quite a lot in common. They all involve paying attention, dealing with uncertainty, questioning what we take for granted and knowing when to change direction.
Before Ló&co., I led creative teams at Showtime Networks, CBS, VH1/MTV and The New York Times. I've taught at Parsons and the School of Visual Arts, and today I also co-lead Speculative Futures Madrid. Creative director. Former TV executive. Pilates teacher. Vibe futurist. Always connecting odd dots. That's when things get interesting.
Creative PortfolioThree ways to work together.
For creative professionals facing a decision or new direction. Strategic conversation and structured play to work out what comes next.
For teams with a problem worth playing with. Workshops to challenge assumptions, try different perspectives and decide together.
For universities, design schools and cultural institutions. Talks, workshops and teaching on creative leadership, strategic play and Better Business Posture.

If you're building something that requires both creative rigor and the ability to draw out the best in the people around you, she's someone you don't come across often.
"I worked alongside Myriam on the front lines of entertainment for years, and what I remember most isn't any single campaign. It's the standard she held, consistently, project after project, in an industry that will happily let things slip. Her work pushed the creative envelope without losing the thread of what the project needed to do.
Myriam understood the difference between creative for its own sake and creative that lands.
What separates Myriam from other Creative Directors I've encountered is how she leads. I was her student before I was her peer, and I watched her read people with an accuracy that still impresses me. She could see what someone was capable of before that person could, and she was patient enough to wait for it to surface."
Eric Moskal
Creative Director · Owner, Eric Moskal LLC

Working with Myriam made the work better and the process less exhausting. That combination is not something you find easily, and once you've worked alongside it, you notice its absence everywhere else.
"Throughout the time we worked together at Showtime, Myriam demonstrated a rare ability to conceive campaigns that resonated across diverse audiences, not as a checkbox but as a natural extension of how she thinks. Her creative vision and her values were never in tension. They were the same thing.
Myriam brings something to creative work that's harder to name than talent: a genuine commitment to doing it right, and to doing it inclusively.
She is also, in the practical sense, exceptionally reliable. In an industry built on managed chaos, Myriam meets deadlines without sacrificing quality. She brings focus and energy to the room without the performance that often comes with it."
Crystal Hall
VP Creative Director, Graphics & Broadcast · Showtime Networks · BDA Board of Directors
“Thanks for the inspiration Myriam! Your presentation was so interesting and your game is just so intriguing 🤩”
Leeanne Katsanevas
Creative Designer
“You’re amazing to have built a game with that level of deep thinking in such a short window of time! Blows my mind!”
Roshan Davina Eddy
Branding designer + Illustrator

A free game that cuts through the noise and gets to what your brand is actually about.
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